Support

Email maga40@naver.com with device, OS, app version, room title and what happened. Do not send passwords or private account data.

Move the porter

Tap an adjacent tile or use North, East, South and West. Arrow directions follow the miniature axes. Push numbered stones to matching numbered seals. Stones cannot be pulled. Empty pits are walls.

Gliding stones and gates

Glass-footed stones glide to the last free tile. A stone resting on the outlined gold plate holds the paired gate open. Gates check placement at the beginning of a push; passing over a plate does not activate it. Occupants may leave a closed gate but cannot enter it.

Hints and stars

Hint searches the actual current placement and marks the attempt as guided. Hint step performs one normal walk or push. A deadlock message appears only after the full bounded search is exhausted; reaching the search budget has a different message. Undo restores placement without refunding push effort. Blocked stone pushes count; walking does not. Retry starts fresh.

Par is one above the independently verified minimum pushes. At or below par without hints earns three stars; a guided finish earns two. Unguided finishes within three pushes over par earn two; others earn one.

Unlocks and saves

Eight different clears in a place open the next ruin and its cloak. Repeated clears improve medals but do not increase distinct-room progress. JSON export is a score record, not a restorable backup. No cloud sync. Uninstalling may remove progress.