Pactwild
Offline creature game
CREATURE PACK / OFFLINE

Hold ground.
Shape the pack.

Move a keeper through a live survival hunt. Weaken a marked creature, bind it nearby and choose its place in Guard, Fang or Echo.

Hold ground fixes your companions' actual positions while you move. Their attacks launch from there. Stay inside the held Guard circle for contact protection, or call Follow to reform around you.

12 creatures · Four regions · Eight weapons
Ten-minute hunts · Earned hunt seals
One complete purchase · Offline · No ads or in-app purchases

Actual Pactwild live hunt with held companions and Guard coverage
Actual battle and formation order. Hold changes where companions attack; enemies and the hunt clock keep moving.
Actual Pactwild paused binding role comparison
A real weakened marked foe opens this paused decision. Confirm commits the selected role and resumes the hunt.

Know what a new pact changes.

Read the new companion's damage, attack interval, reach, pierce and effect. See which pair bonds are gained or lost when replacing the current role. These facts use the real attack calculations.

Guard protects nearby contact. Fang shortens attack intervals. Echo reaches farther. A creature's preferred role adds damage, and specific pairs change combat and Rally. Inspect another role before committing.

Bring the field notes home.

Completed hunts retain known creatures, bindings, best score and regional clears on this device. Regional hearts open the next region; clears and earned captures unlock weapons and later hunt seals.

Your progress stays on this device. The camp shows when it is saving and offers Retry save if saving fails. Keep the result open until saving finishes. An unfinished hunt is not restored after closing the app. There is no cloud account or online creature exchange.

Actual Pactwild camp with earned progress
The camp and field notes reflect actual completed hunts. These are local records.